﻿package HG.Utilities.Pathfinding
{	
	import HG.Visual.VisualNode;

	public class INode 
	{
		public var f:Number;
		public var g:Number;
		public var h:Number;
		public var x:Number;
		public var y:Number;
		public var parentNode:INode;
		public var traversable:Boolean;
		public var visNode:VisualNode;
	}
	
}